SquawkBox Bugs
 
Components for SquawkBox
  SquawkBox
Component Default Owner

Architecture joel@deyoung.net
Anything core to the software architecture as a whole

Data Files joel@deyoung.net
The data files that come with SquawkBox that define standard aircraft equipment codes, airlines and liveries. Also includes files that indicate visually similar aircraft.

FSUIPC joel@deyoung.net
Interaction of FSUIPC and SquawkBox

Installer joel@deyoung.net
The installer or uninstaller applications

Model Sets joel@deyoung.net
Any of the model sets that ship with SquawkBox.

Module joel@deyoung.net
The Flight Simulator module version of SquawkBox that runs as either sbmod8.dll (for FS2K2), sbmod9.dll (for FS2K4) or sbmod10.exe (for FSX)

Multiplayer joel@deyoung.net
Anything related to DirectPlay integration, plane position interpolation, or otherwise anything dealing with the appearance of other planes in the FS world.

Multiplayer SDK joel@deyoung.net
Related to the special SDK created for tower ATC clients and other applications that need to use the multiplayer code in SquawkBox to add planes to Flight Simulator.

Network Info Plugins joel@deyoung.net
The plugins that fetch information about the ATC servers for a network.

Protocol joel@deyoung.net
Implementation of the PC/SB protocol

SimConnect joel@deyoung.net
Anything related to Microsoft's SimConnect interface for connecting to FSX

Transponder joel@deyoung.net
The transponder panel module that comes with SquawkBox, running as either sbtrans8.dll (for FS2K2), sbtrans9.dll (for FS2K4) or sbtrans10.dll (for FSX)

User Interface joel@deyoung.net
Anything related to the windows, dialogs or menus in SquawkBox

Voice joel@deyoung.net
Anything related to voice functionality or the voice library

Weather joel@deyoung.net
Everything related to the weather system and weather plug-ins.

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