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SquawkBox |
| Component | Default Owner |
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| Architecture | joel@deyoung.net |
| Anything core to the software architecture as a whole | |
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| Data Files | joel@deyoung.net |
| The data files that come with SquawkBox that define standard aircraft equipment codes, airlines and liveries. Also includes files that indicate visually similar aircraft. | |
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| FSUIPC | joel@deyoung.net |
| Interaction of FSUIPC and SquawkBox | |
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| Installer | joel@deyoung.net |
| The installer or uninstaller applications | |
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| Model Sets | joel@deyoung.net |
| Any of the model sets that ship with SquawkBox. | |
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| Module | joel@deyoung.net |
| The Flight Simulator module version of SquawkBox that runs as either sbmod8.dll (for FS2K2), sbmod9.dll (for FS2K4) or sbmod10.exe (for FSX) | |
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| Multiplayer | joel@deyoung.net |
| Anything related to DirectPlay integration, plane position interpolation, or otherwise anything dealing with the appearance of other planes in the FS world. | |
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| Multiplayer SDK | joel@deyoung.net |
| Related to the special SDK created for tower ATC clients and other applications that need to use the multiplayer code in SquawkBox to add planes to Flight Simulator. | |
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| Network Info Plugins | joel@deyoung.net |
| The plugins that fetch information about the ATC servers for a network. | |
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| Protocol | joel@deyoung.net |
| Implementation of the PC/SB protocol | |
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| SimConnect | joel@deyoung.net |
| Anything related to Microsoft's SimConnect interface for connecting to FSX | |
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| Transponder | joel@deyoung.net |
| The transponder panel module that comes with SquawkBox, running as either sbtrans8.dll (for FS2K2), sbtrans9.dll (for FS2K4) or sbtrans10.dll (for FSX) | |
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| User Interface | joel@deyoung.net |
| Anything related to the windows, dialogs or menus in SquawkBox | |
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| Voice | joel@deyoung.net |
| Anything related to voice functionality or the voice library | |
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| Weather | joel@deyoung.net |
| Everything related to the weather system and weather plug-ins. | |
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