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Bugzilla Bug 171
  FSnav Mutli-player
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Bug#: 171   Platform:   Reporter: dweese@sympatico.ca (Dave Weese)
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Status: RESOLVED   Priority:  
Resolution: DUPLICATE   Severity:  
Assigned To: joel@deyoung.net (Joel DeYoung)    
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Summary:

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Description: Opened: 2004-07-03 19:09

FS Nav Mutli-player does not read mutli-player ground speed. Shows zero GS for 
MP traffic. Users info displays fine.

------- Additional Comment #1 From Joel DeYoung 2004-07-04 15:18 -------
Help me understand how FSNav works (I have never used it).  Do you know if it
joins a multiplayer session directly, or does it read the TCAS tables in FSUIPC?

------- Additional Comment #2 From José Oliveira 2004-07-04 15:50 -------
It joins multiplayer and read as far I understood the 
MULTIPLAYER_PACKET_POSITION_VELOCITY


------- Additional Comment #3 From Dave Weese 2004-07-04 20:52 -------
FSNav joins the same Mutli-player as FS does, the one SB created.

------- Additional Comment #4 From Joel DeYoung 2004-07-04 22:34 -------
Ok, thanks for the info.  I'm pretty sure I know why it's doing this.

------- Additional Comment #5 From Joel DeYoung 2004-07-06 01:10 -------

*** This bug has been marked as a duplicate of 135 ***

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